Friday, September 4, 2015

The Need for Riggers

So I claim to be a generalist, but I do have a big interest in rigging. It's not as simple as "Oh I just like doing it" because I like doing as much as I can, which includes modelling, animation, texturing, lighting, etc. But I'll admit, I'm not the best, and modelers, animators, and texture artists can be cycled out easily (according to my college professors). So I need to have a specific focus in an area that is not as easily cycled out, rigging being one of them. Below I have found numerous links to rigging jobs just to show how big the need is for riggers:

http://www.indeed.com/cmp/Penrose-Studios/jobs/Character-Rigger-55b5899b479678af?q=Animation+Rigging

https://www.upwork.com/o/jobs/job/_~01fa62be08c6881bbc/

http://www.simplyhired.com/job/technical-animator-rigger-job-job/yoh/lx4da6fn7r?cid=gacmblhsliaesrgoywnnboohxhaopcgk

http://www.simplyhired.com/job/3d-game-animator-rigger-job/epoch-games/ksaelqus7k?cid=nniegzpygpqelyokuwmtbjtwyttkreak

http://www.simplyhired.com/job/rp-cg-rigger-job/laika-llc/6nquu4go4q?cid=teeidlmuvvlhmcuvtxlnxgzsvamsbvri

http://www.simplyhired.com/job/character-td-rigger-job/naughty-dog-incorporated/nskv27bf2a?cid=pfjvjwrvmkycfoupvtsvlporlrkepjuq

http://www.simplyhired.com/job/character-rigger-job/hi-rez-studios-inc/bfae4ud2ve?cid=sxkrbgpqenvekuwcqnivrltqxczletgt

https://www.creativeheads.net/job/14851/3d-rigger-mf-in-hamburg

Rigging isn't as simple as just giving a model some bones and connecting it to a controller. There is a need for refinement, organization, limitations, specifications, added attributes, and all sorts of other possible needs. What is also important is the cleanliness of a model, which I will post my past weeks work of doing later today.

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